New Dungeon: Cave of the Water Dragon; New zone: Savage Lands; Dungeons 55 (Solo Mode); New Event: Summon a Random Boss and more!
Manual Update
- Use the manual update if the auto-update via the launcher is not working
- Link to the manual update
- Move all files from the archive into the game folder and overwrite existing files
New Dungeon: Cave of the Water Dragon
- Available in 2 modes: easy and normal
New location
- Savage Lands
Dungeons 55 (Solo Mode)
- Heart of the Ocean
- The Origin
- Cooldown 2 hours
New Event: Summon a Random Boss
- Every 3 hours, a random boss from the Heart of the Ocean or the Origin appears in Silver Springs.
- The boss is weakened by 50%, upon killing each player in the radius, each player receives 1 random piece of equipment
- If the boss is not killed within 50 minutes, he will disappear.
- Boss spawn time: 3 am, 6 am, 9 am, 12 am, 3 pm, 6 pm, 9 pm, 12 pm
Joel – Archeologist
- Added the ability to purchase one random item from each dungeon: Heart of the Ocean, Origin, Cave of the Water Dragon
The Hamsters’ Lost Treasures
- Now it happens every 6 hours only in the Yrvandis Hollows location
Scion Locface, Aisha, Anselv
- Increased chance of summoning when killing mobs
- Added 100% chance to get a style item when opening a boss box
Prestige Rating
- Added 55 items and stats to the rating
Weapons
- A magical bow has been added to the drop list in the Heart of the Ocean.
- A speed dagger, a magic dagger, and a magic two-handed sword have been added to the drop list at Origin
Warrior/Scout
- The damage dealt by all skills in PvE has been decreased by 10%
Warrior/Rogue
- The damage dealt by all skills in PvE has been increased by 10%
- Keen Attack energy consumption reduced from 20 to 10
- Probing Attack energy consumption reduced from 20 to 10
Warden/Scout
- The damage dealt by all skills in PvE has been decreased by 10%
Warden/Rogue
- The damage dealt by all skills in PvE has been increased by 15%
Champion/Rogue
- Waiting Game duration increased from 10 seconds to 30 seconds, damage reduced from 32% to 24%, and cooldown increased from 1 minute to 3 minutes.
Champion/Warlock
- Endless Pulse HP consumption decreased from 30% to 20%.
Champion
- Rune Energy Influx lasts 15 seconds instead of 10 seconds.
- Shield Form (defense) additionally increases aggro by 50%
Warrior/Warlock
- Rage Blow focus cost reduced from 20 to 10
Warlock/Champion
- The damage dealt by all skills in PvE has been increased by 30%
Warrior/Mage
- Power Control magic damage increased from 20% to 40% and two-handed sword attack speed increased from 22% to 35%.
Guard Dog Meat
- Stack 9999
Observer’s Set
- Fixed
