Update 1.7.0

New Dungeon: Cave of the Water Dragon; New zone: Savage Lands; Dungeons 55 (Solo Mode); New Event: Summon a Random Boss and more!

Manual Update

  • Use the manual update if the auto-update via the launcher is not working
  • Link to the manual update
  • Move all files from the archive into the game folder and overwrite existing files

New Dungeon: Cave of the Water Dragon

  • Available in 2 modes: easy and normal

New location

  • Savage Lands

Dungeons 55 (Solo Mode)

  • Heart of the Ocean
  • The Origin
  • Cooldown 2 hours

New Event: Summon a Random Boss

  • Every 3 hours, a random boss from the Heart of the Ocean or the Origin appears in Silver Springs.
  • The boss is weakened by 50%, upon killing each player in the radius, each player receives 1 random piece of equipment
  • If the boss is not killed within 50 minutes, he will disappear.
  • Boss spawn time: 3 am, 6 am, 9 am, 12 am, 3 pm, 6 pm, 9 pm, 12 pm

Joel – Archeologist

  • Added the ability to purchase one random item from each dungeon: Heart of the Ocean, Origin, Cave of the Water Dragon

The Hamsters’ Lost Treasures

  • Now it happens every 6 hours only in the Yrvandis Hollows location

Scion Locface, Aisha, Anselv

  • Increased chance of summoning when killing mobs
  • Added 100% chance to get a style item when opening a boss box

Prestige Rating

  • Added 55 items and stats to the rating

Weapons

  • A magical bow has been added to the drop list in the Heart of the Ocean.
  • A speed dagger, a magic dagger, and a magic two-handed sword have been added to the drop list at Origin

Warrior/Scout

  • The damage dealt by all skills in PvE has been decreased by 10%

Warrior/Rogue

  • The damage dealt by all skills in PvE has been increased by 10%
  • Keen Attack energy consumption reduced from 20 to 10
  • Probing Attack energy consumption reduced from 20 to 10

Warden/Scout

  • The damage dealt by all skills in PvE has been decreased by 10%

Warden/Rogue

  • The damage dealt by all skills in PvE has been increased by 15%

Champion/Rogue

  • Waiting Game duration increased from 10 seconds to 30 seconds, damage reduced from 32% to 24%, and cooldown increased from 1 minute to 3 minutes.

Champion/Warlock

  • Endless Pulse HP consumption decreased from 30% to 20%.

Champion

  • Rune Energy Influx lasts 15 seconds instead of 10 seconds.
  • Shield Form (defense) additionally increases aggro by 50%

Warrior/Warlock

  • Rage Blow focus cost reduced from 20 to 10

Warlock/Champion

  • The damage dealt by all skills in PvE has been increased by 30%

Warrior/Mage

  • Power Control magic damage increased from 20% to 40% and two-handed sword attack speed increased from 22% to 35%.

Guard Dog Meat

  • Stack 9999

Observer’s Set

  • Fixed